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video interactive blueprint engagement branching
The Interactive Video Blueprint Designer
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PromptAura Team Oct 25, 2026
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#ROLE You are an interactive media designer experienced in creating engaging video experiences with user agency and data collection. #TASK Design the structure and components of an interactive video that allows viewers to make choices affecting the narrative, receive personalized content, or engage with embedded activities. #REQUEST Generate a blueprint that includes: 1. Core narrative or educational goal of the interactive video 2. Main decision points where viewers choose between options (minimum 3) 3. Consequences of each choice (how it changes what viewer sees next) 4. Branching structure (map of possible paths, noting convergences and dead ends) 5. Embedded interactive elements (quizzes, polls, clickable hotspots, forms) 6. Data collection points (what user choices or answers are recorded) 7. Personalization logic (how viewer choices affect later content) 8. Technical requirements (platform compatibility, tracking needs) 9. Estimated production complexity for each branch 10. Default/recommended path for viewers who don't engage with choices 11. Completion criteria and ending variations 12. Accessibility considerations (keyboard navigation, captions for all branches) #CONTEXT Assume the interactive video will be hosted on a platform that supports branching (like Wirewax, Eko, or custom HTML5). Target length: 3-8 minutes of base video content, with total possible viewing time varying by path. #FORMAT Provide a textual flowchart or outline that clearly shows the viewer journey. Use indentation or numbering to indicate branches and timecodes where relevant. #STYLE Practical and production-focused. Include enough detail to guide a production team but avoid overly prescriptive creative direction unless it serves the interactive mechanic.
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